-- Basic Cannon

local BULLET = {}

-- General Information
BULLET.Name = "T40HE"
BULLET.Author = "Tech"
BULLET.Description = "40mm HE."
BULLET.AdminOnly = false
BULLET.SuperAdminOnly = false

-- Appearance
BULLET.Model = "models/combatmodels/tankshell_40mm.mdl"
BULLET.Material = nil 
BULLET.Color = nil 
BULLET.Trail = nil 

-- Effects / Sounds
BULLET.FireSound = {"SAWShot.Single"}
BULLET.ExplosionSound = nil
BULLET.FireEffect = "cannon_flare"
BULLET.ExplosionEffect = "25x137_effect"
BULLET.EmptyMagSound = nil

-- Movement
BULLET.Speed = 120
BULLET.Gravity = 0.1
BULLET.RecoilForce = 600
BULLET.Spread = 0.02
BULLET.AffectedBySBGravity = true

-- Damage
BULLET.DamageType = "BlastDamage"
BULLET.Damage = 120
BULLET.Radius = 600
BULLET.RangeDamageMul = 0.8
BULLET.NumberOfSlices = nil
BULLET.SliceDistance = nil
BULLET.PlayerDamage = 200
BULLET.PlayerDamageRadius = 600

-- Reloading/Ammo
BULLET.Reloadtime = 0.6
BULLET.Ammo = 10
BULLET.AmmoReloadtime = 2

BULLET.EnergyPerShot = 600

pewpew:AddBullet( BULLET )